FAST SDK Coding Reference 1.0.3
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LogSettings Class Reference

A data structure to store logging settings. More...

Public Attributes

bool isLogging = true
 Settings, Code
Set to true if the previous Unity Player log should be saved to FAST.InstallationLoader.logsDirectory on startup.
 
int numberOfLogs = 10
 Settings, Code
The number of logs to save before overwriting the oldest one.
 

Detailed Description

A data structure to store logging settings.

Member Data Documentation

◆ isLogging

bool isLogging = true

Settings, Code
Set to true if the previous Unity Player log should be saved to FAST.InstallationLoader.logsDirectory on startup.

◆ numberOfLogs

int numberOfLogs = 10

Settings, Code
The number of logs to save before overwriting the oldest one.


The documentation for this class was generated from the following file: